() I've decided to change the format of the superbook. So I brought back the single file format. () I decided that previous format was dumb. () I've just finished with my finals week, so I've got a whole month for you guys! I'm going to be working on this all month long, getting the magic section flushed out, adding a gear guide, and then a GM Superbook! I've already got some good updates for you guys. Look at the last page, you'll see what I'm doing heh.) Magic is such an incredible concentration of information, it's probably going to be the biggest section here. I'm going to finish up this magic section and turn in the Superbook 9.5 here soon. I've also gotten to adding all spells, ritual rules, summoning rules, summonable spirits, as well as Run Faster's new qualities and character creation rules. () I'm finishing up all of the critter/spirit powers (There are SO FRICKIN MANY!).
SHADOWRUN 5 PDF REDDIT FULL
But those spirit powers.I can honestly say I spent the day doing THAT, haha! Well, since I'm done with that, I can start working on the last of the Mage stuff, then Adept stuff, then Mystic Adept stuff, then the magic section is complete!! Woo! After that, I'm going to start working on GEAR! A full conglomerated gear listing for you all!! Woohoo!! But I'll post the new edition once the Magic section is completely finished. I also added two qualities I missed from Street Grimoire, some missing Drone info, ammo buying clarifications, and a few other things here and there. The docx version includes a stock Microsoft Word 2013 template for style, headers, and footers. This is done deliberately as to make sure I'm not basically copy-pasting the entire books and distributing them for free. You cannot play SR5 with this book alone, you will need to actually buy the books yourself. This book does NOT have all of the intricately detailed information, any lore, any archetype descriptions and examples, any example gameplay scenarios, or anything else that is truly necessary to play SR5. It'll be updated with any official errata and any official incoming SR5 products to make the best quick reference book possible. I've been working on this project to consolidate all of the critical game information from all SR5 books including qualities, skill rules, weapon and armor tables, character creation rules, along with as much quick-reference critical information I can possibly gather and stuff it all into one big PDF. "Watch your back, shoot straight, conserve ammo, and never, ever, cut a deal with a dragon." Living Community (Where you can play online) Subreddits For that please check out /r/ShadowrunReturns for help. Sadly our nova hot community isn't the best place to discuss the mechanics discussion or troubleshooting the video games. Mostly the pen and paper role playing game, but also the deck building card game, video games, and literature of Shadowrun. Discussion is primarily aimed at exploring narratives found in the Sixth World. Here at /r/Shadowrun we talk shop about all things in the shadows.